Technical Artist

Technical Artist What are you going to do: Create materials, optimize and support them; search for performance weaknesses and optimization; work with blending, animation, introduce them into the game; provide support to the art team on technical issues, help improve the pipeline; introduce ready-made effects into the game, create functionality for them, if there is none; to establish communication and help solve technical problems between the teams of developers and artists. What is important to us: Experience with Unreal Engine 4 tools and processes, including material and content optimization; knowledge and understanding of the features of optimizing game graphics for VR projects; skills in creating complex materials and shaders; communication experience within the team and assistance in resolving issues between the teams of developers and artists. experience in Blender, Substance Designer; experience in 3D rendering, shading and working with visual effects; experience with animation of game characters and technology.